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« Last post by Saika on September 04, 2024, 03:28:59 am »
A old doodle I had finally finished. M-Saika-O (Promp to change still on her name) the Lilum. I wanted to change her dress up a bit and yes I know she is missing her Jacket but, I think she looks good with or with out it.
Do hope the changes done are nice (Just the dress) Jacket is staying the same but.... with a hoddie cus there cool. Do let me know what u think over all.
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« Last post by JG on September 03, 2024, 06:26:52 pm »
No Atelier Ryza..... ._.
I LOVE Reisalin Stout....... and NOT seeing her as the main character breakes my heart so much.......Yumia DOSENT look bad but... Reisalin Stout had the SPUNK, energy, and so much of a growth (Also GIGA HOT) that I saw as the FACE of the games.
WILL give Yumia a chance but dont think she would match Reisalin at all.
By the way, Direct said "Early 2025", but earlier today Nintendo of Japan pegged it to March 21.
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« Last post by Moge on September 02, 2024, 04:40:36 pm »
There hasn't been any controversy from what i've seen from the customization aspect. Would be nice to alter skin color, but i would think most DQ fans are already happy that this remake is above and beyond what they showed initially. If the game were fully 3D, then perhaps people would start raising their pitchforks and torches over the low customizability.
Awesome Direct. The Haunted Castle remake and Capcom Fighting Collection 2 announcements took me by surprise. Capcom Fighting Collection 2 is really the one i've been waiting for as someone who has put a crazy amount of hours into Capcom vs SNK 2 in my youth. Also i'm very happy to see Capcom dropping most of their Dreamcast arcade library into the collection. Crazy amount of value in this collection of games that haven't revisited since the turn of the millenia.
Side note, it blows me away that we're getting not one but two retro remakes this week: Shadow of the Ninja and of course Haunted Castle.
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« Last post by JG on August 28, 2024, 10:58:25 am »
Also, SquareEnix is getting a flareup they didn't predict after yesterday's Direct. We all knew gender type was a choice in the old DQ3 game, and I was pleased to see they had four different poses or clothing types for the NPC so you wouldn't end up with two of the same gender and vocation looking like twins.
But then they went on to show hair color and voice changes, which are also great additions. However, they didn't think globally enough to realize that showing choices for body type, voice, and hair color without skin color is not racially sensitive to many western fans, and now they've got a PR problem on their hands. This is not something they can just overlook or claim to have forgotten, because they've had skin color choices before in games like DQ9 and Builders 2. They need to show a screenshot of skin color changes this week or drop everything else and get developers and graphic artists fixing it before the demo launches. They just can't launch this game in the west with several customization choices except skin color without significant backlash - something they can't afford with this 7 million unit sales moonshot they're aiming for.
But weren't they creating a new Atelier leading lady every year or two for a long time before doing the Ryza sequels? It just seems like developers have gone back to doing what they were before rather than suddenly changing directions without reason.
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« Last post by Saika on August 28, 2024, 06:07:50 am »
Very unimpressed by today's Directs, following the wow factor of June's.
From a fan standpoint, there wasn't anything new to get exciting about. The Plucky Squire is still on my radar but had seen trailers for it a few times already. The truly new announcements were devoid of anything that gets money out of my pocket.
We still don't know what's beyond Brothership from tentpole title standpoint. There's Donkey Kong Country Returns in January, but a remake (and apparently lousy one at that) of a very old game that already had a 3DS remake might not fit that two million plus sales mark that Nintendo considers as a marketable monthly title. I was expecting to see a Kirby game announced for February or March to sort of close out the major Switch 1 lineup. If the new hardware isn't arriving until May, pulling the plug after Brothership in early November is introducing a six-month gap that you're counting on smaller developers to fill. Risky. If its not Kirby in February or March, those Zelda Wind Waker or Twilight Princess rumors will likely get hot again. (Or something else from the Wii U stable like Star Fox Zero or Xenoblade X.)
With no Pokemon game this year, I was expecting there to be a couple of extra kids games advertised. We only got one, the Patrick Star Game, which is as much physics simulator as true kids game. This is not the formula Nintendo has used in the past to win the holiday season. They were bullish on selling 13.5 million units in the fiscal year April 2024-March 2025, and were only to about 2 million by end of June, meaning they needed a BIG holiday season to make up for down sales the other three quarters. But a holiday season with a dearth of kid-oriented games? Nintendo is not reaching their goal without a major price cut to hardware. And I mean $100, not $50-ish.
The Sonic 3 movie trailer dropped overnight (introducing Shadow as the main villain) yet Sega failed to capitalize on the synergy of having Sonic x Shadow in the Direct. Yet earlier this year they paid to have Monkeyball show up in two Directs. So they just watched tens of millions of dollars in likely cross-media sales evaporate. Lack of coordination has always been Sega's Achilles' heel - its why they aren't a big player in the video game industry anymore.
Japan Direct settled Hundred Line's release date as all the way out to April 24. That is terrible news for a successor hardware launch in April. Late April doesn't seem like the kind of date for an action game to land on if new hardware just hit the shelves or is just about to do so. New hardware probably not arriving until mid-to-late May or June now.
No Atelier Ryza..... ._. I LOVE Reisalin Stout....... and NOT seeing her as the main character breakes my heart so much.......Yumia DOSENT look bad but... Reisalin Stout had the SPUNK, energy, and so much of a growth (Also GIGA HOT) that I saw as the FACE of the games. WILL give Yumia a chance but dont think she would match Reisalin at all.
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« Last post by JG on August 27, 2024, 05:29:25 pm »
Very unimpressed by today's Directs, following the wow factor of June's.
From a fan standpoint, there wasn't anything new to get exciting about. The Plucky Squire is still on my radar but had seen trailers for it a few times already. The truly new announcements were devoid of anything that gets money out of my pocket.
We still don't know what's beyond Brothership from tentpole title standpoint. There's Donkey Kong Country Returns in January, but a remake (and apparently lousy one at that) of a very old game that already had a 3DS remake might not fit that two million plus sales mark that Nintendo considers as a marketable monthly title. I was expecting to see a Kirby game announced for February or March to sort of close out the major Switch 1 lineup. If the new hardware isn't arriving until May, pulling the plug after Brothership in early November is introducing a six-month gap that you're counting on smaller developers to fill. Risky. If its not Kirby in February or March, those Zelda Wind Waker or Twilight Princess rumors will likely get hot again. (Or something else from the Wii U stable like Star Fox Zero or Xenoblade X.)
With no Pokemon game this year, I was expecting there to be a couple of extra kids games advertised. We only got one, the Patrick Star Game, which is as much physics simulator as true kids game. This is not the formula Nintendo has used in the past to win the holiday season. They were bullish on selling 13.5 million units in the fiscal year April 2024-March 2025, and were only to about 2 million by end of June, meaning they needed a BIG holiday season to make up for down sales the other three quarters. But a holiday season with a dearth of kid-oriented games? Nintendo is not reaching their goal without a major price cut to hardware. And I mean $100, not $50-ish.
The Sonic 3 movie trailer dropped overnight (introducing Shadow as the main villain) yet Sega failed to capitalize on the synergy of having Sonic x Shadow in the Direct. Yet earlier this year they paid to have Monkeyball show up in two Directs. So they just watched tens of millions of dollars in likely cross-media sales evaporate. Lack of coordination has always been Sega's Achilles' heel - its why they aren't a big player in the video game industry anymore.
Japan Direct settled Hundred Line's release date as all the way out to April 24. That is terrible news for a successor hardware launch in April. Late April doesn't seem like the kind of date for an action game to land on if new hardware just hit the shelves or is just about to do so. New hardware probably not arriving until mid-to-late May or June now.
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« Last post by Saika on August 25, 2024, 06:32:46 am »
Old piece I had there (Sketch), S.Saika.S the OG of them all.
I still really like her a lot and reason I do demons, Its more easy to expect her more.
Do need to make her more in her "Real"//"World" out fit, I am working on them for the others. Do let me know if this was fine and do HOPE u expect more, been..... not feeling it, Drawing. MOSTLY i cus I making a other Demon, Dragon Demon in this case. I have did hade success and she is sketched, needs fork around a little the thing is, I have her in her World outfit hehe.... Will put her in more casual cloth just need her in her In real//World out fit in a way. She looking good and do hope I have her done soonish. My tents to make Demons.... is eats me up and need to make em, Only going to make 15 of em, Im running out of the number so, will be done soonish with em.
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« Last post by Saika on August 07, 2024, 11:02:18 am »
made a NEW Character, DEMON.... "NEKOMUSUME", I had wanted to make her for some time and has become a one of my fave Demons as now. mischief cat girl.
C-Saika-C (Keep in mine still promp to name change), I know its NOT like a fule art presentation art and its most of a meme art. I wanted to do this art for some time and some how C-Saika-C was the one I work on, think she looks good... as for the meme gos. Will do a better presentation and now she is on the build phase, so she could change a little (design and name) let me know what u all think and hope u like.
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« Last post by Moge on July 20, 2024, 01:36:46 pm »
Getting not one but two Cala animations! Hopefully the artist will crank out some more, 'cause these are some stellar works.
Would like to add VO to those animations sometime. Probably the second one.
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« Last post by Rai on July 19, 2024, 03:49:11 pm »
Haven't seen quality like that in a while. Great stuff.
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