Recent Posts

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91
VIPER Galleries / Re: Decensored VIPER stuff
« Last post by 黒い灯影 on June 24, 2024, 06:57:52 pm »
I should add this to this thread as well.
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Non-Hentai Video Games / Re: It's a thread! (Games discussion, etc.)
« Last post by JG on June 20, 2024, 09:28:30 am »
Nintendo has won this year's not E3 :rage

Mostly yes. I'll get to that.

Sony's presentation was quite tame except for Astro Bot, which really doesn't look like it would push PS5 graphics that much further than PS4 so not a big win there, and still too much focus on VR2 games despite VR2 not being even remotely priced well enough to compete with Quest 3.

And Microsoft continues to not have any idea what the market wants, opening their show with 17 straight games featuring guns or swords, almost all of action genre, and finishing the show with 25 of their 30 games with this formula, without a single platformer, fighting, puzzle, or co-op competition game. There is no way they catch Sony if they continue to focus almost entirely on the action genre alone. It was nice to see Fable and that Winter Burrow crafting-survival game but most of the show was blah. The Indiana Jones game looks like it could be fun if its more game than cutscene. And I like seeing Dom return in the God of War: E-Day prequel.

The Summer Game Fest shows had maybe the best presentation of trailers, with something like 50-60 as I recall. Alot of these are indie level games with only a small chance of having a big following, but that was a lot of variety. The Dragon Age game really underwhelmed me.

Steam Next Fest just decided to show demos, and when I tuned in I couldn't figure out what was being shown because they had no on-screen labelling and they spent more time interviewing the players than actually showing the demo. So I quit after a couple of hours. An hour or two on each demo is way too long, and with only live feed and no way to rewind or watch previously recorded segments, it really hurt them here. They needed to package this better so demos shown in the wee hours of the morning don't get missed by the people interested in seeing more of some game.

Nintendo won by having the biggest heavy hitters. They've brought back Mario+Luigi which most people thought was dead after AlphaDream's bankruptcy - though I very much dislike the art style, where they've taken the blue highlights from earlier games and concept art and badly overdone them to the point that Mario's hat has more purple than red now, and the bros' wrists have a blue aura for no good reason. They had a new 2D Zelda that focuses on puzzling solving which BotW and TotK mostly neglect in favor of combat and adventure. They had the Dragon Quest HD-2D remake, though splitting into two releases and asking $120 for the trilogy as opposed to the current prices of $17 for mobile and $24 for current Switch seems to potentially be outpricing themselves. They had the only fighting game in the Marvel vs Capcom collection. They had a new Mario Party game, though I'm not sure why they didn't sit on this for new hardware release. And lastly the Metroid Prime 4 trailer.

What really hurt Nintendo, especially for the western direct, was how many games they didn't show. We know from release dates, Twitter news, and trailers previously shown online or at Summer Game Fest that they left about 25 minutes worth of trailers out of the show. SCHiM for example was in both SGF and State of Play as I recall, but only made the Japanese direct. Other games on the near horizon like Ace Combat 7 and Bo: Path of the Teal Lotus made the Japanese Direct, but may now entirely miss Western directs because their release date falls before the September Direct (unless the release date is changing.) The Japanese had three quick-look sections to briefly cover the shorter trailers while the west had none - and I don't recall them ever not having one before. So now Nintendo is in a bit of a bind, with twelve games, some of them unique to Switch, scheduled to release before the next Direct that haven't yet been advertised in any Direct to this point. A mini-Direct or Partner Showcase in July is almost needed to cover all the things they neglected to cover this week. And if they were waiting to show off the new hardware in a September Direct so they could then have it on floor for players to test at Tokyo Game Show (September 26-29), that's going to take a healthy chunk of the September show, which means now all the Q3 and Q4 games that weren't covered this week are now at risk for being bumped off, too unless they have two Directs in September, one for games and one for hardware. So it seems like a bad time to be releasing Switch exclusive games because Nintendo isn't going to help you sell them. (But is willing to help sell the non-exclusive stuff that's going to be cheaper on other platforms, like Dragon Quest HD-2D.) Ultimately, if Nintendo has enough material to make 4 or 5 Directs in a year, why the hell aren't they?

I was also let down they did Donkey Kong Country Returns HD, which I thought to be the worst of the DKC games. Its been 10 years since a new DK game, and another port is not what fans want. And with the sequel movie arriving April 2026, they still need a new Donkey Kong to improve his image. (Of the five main characters, Mario, Luigi, Peach, Bowser, and DK, guess which one is the least well known to children?) So now its two Donkey Kongs in 2025 to early 2026 or else they go into the movie failing to prop up DK back to hero status, or else the movie should just totally drop him (which probably wouldn't be popular with fans either.) With a 10 year hiatus since the last new game, DK seems to have joined the likes of Kid Icarus (12 years) and F-Zero (20 years!) as forgotten series.
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Collections & Acquisitions / Re: Japanese Magazine Scans
« Last post by 黒い灯影 on June 19, 2024, 11:02:59 pm »
Now here's a treat, an uncensored version of Asuka from Viper CTR.
Enjoy.
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Non-Hentai Video Games / Re: It's a thread! (Games discussion, etc.)
« Last post by Moge on June 18, 2024, 05:06:24 pm »
Nintendo has won this year's not E3 :rage

A new Mario & Luigi with a big budget, Zelda: Echoes with playable Zelda, Metroid Prime 4, and the Dragon Quest trilogy HD got me very pumped.

Tangentially related, but it's been fun watching the fighting game scene lose their minds over the Marvel vs Capcom franchise being resurrected quietly through this Direct.
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Non-Hentai Video Games / Re: It's a thread! (Games discussion, etc.)
« Last post by JG on June 18, 2024, 08:30:13 am »
It's Nintendo Direct day!



Hopefully see more than the multiple levels of blah that Sony State of Play, Steam Next Fest, and Xbox Showcase delivered. The Xbox show was particularly bad with 25 of the 30 games shown featuring first or third person combat involving guns or swords, including the first seventeen straight. Overkill. (Literally.) No platformers, puzzle games, or co-op/competition games at all. They've pretty much retreated from everything but the action genre. Nintendo will certainly show a lot more variety.
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VIPER Galleries / Re: Zbrush sculpting
« Last post by 黒い灯影 on June 12, 2024, 10:03:30 pm »
Working on building a new body for Cala, with some more muscle definition, i know she has some definition in her design.  still a WIP
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Original Content / Re: Saika Sketch books
« Last post by Saika on June 09, 2024, 08:36:44 pm »
Update!!

Had been with out WiFi for like 5 days, have in plans a May for May project, not scrapping it cus that would mean wait 1 more year and post lol, will put it as soon as I can in my upload.

I been trying NOT to make more art (Doodles or WIP) but I cant help my self much, I did a new character tho, I wanted to be one of my demons. I liked her so much but, planing to use it for a other story. Thinking of SPACE cus I really like some space adventure//Piretes//etc.

Here is a WIP, sketch mostly so u can kinda see what I been like generating in my head.
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VIPER Galleries / Re: Zbrush sculpting
« Last post by 黒い灯影 on June 09, 2024, 01:13:28 am »
thanks for the feedback, i'll make the adjustments, once i get back to sculpting.. 

I did some work on the Zombie Dog, before a thunderstorm forced me to stop things
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VIPER Galleries / Re: Zbrush sculpting
« Last post by JG on June 07, 2024, 09:24:27 am »
maybe shrink down the ears...

Yeah, they are way too big. Her ears should never stick out wider the back of her hair.
Her hair could probably use some more volume in the bottom half in the back, but its wide enough - don't make the hair wider to fix the ear problem.
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VIPER Galleries / Re: Zbrush sculpting
« Last post by 黒い灯影 on June 06, 2024, 09:30:16 pm »
This is nice stuff man. Was just thinking, might be able to do something if we collab, pool our resources together. Create something 3D, including animation if want to take it that far.

Currently on a commission atm (next 20-30 days), but if you're interesting in collaborating to be happy to.

Primarily make models via Blender/Substance for Virt-A-Mate. (and this isn't a plug for it)

See my stuff here if interested.

https://hub.virtamate.com/media/users/phantasystarfan.4058/

https://hub.virtamate.com/resources/authors/phantasystarfan.4058/

Been experimenting doing more stylized stuff, namely Black Widow Cannery from the DCAU, which is obviously more Western animation style but should also be applicable to Viper.

Although it's called Virt-A-Mate, don't need a VR headset for it, for animations it's fairly easy to use as well.

But if want to wholly ignore it and just make 3D models in Z/Blender be down with that.
Thats very interesting, I wouldn't mind pooling resources to generate more Viper content.
but i still feel like my skills need more work.. lol

also very nice stuff on those links

Practices makes perfect, only way to get better is doing it over and over again.

HOPPING SUCCESS and wish u all the power of good luck and wating for it.

Thanks Saika, means a lot coming from an artist, im trying to get some practice between work.


Here's a 2nd attempt at sculpting Cala's head.
I think i captured the shape better, but the eyes need work, maybe shrink down the ears...
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