Author Topic: Zombie Modelling  (Read 8167 times)

bfg00

  • Fleet Admiral
  • Hardcore VIPER Otaku
  • *****
  • Posts: 1,280
  • Karma: +27/-0
Zombie Modelling
« on: October 06, 2009, 12:09:16 am »
Sent to me by a friend of mine.

JG

  • Karin-chan Fan
  • Website Administrator
  • Hardcore VIPER Otaku
  • ********
  • Posts: 3,497
  • Karma: +85/-4
  • 3000 posts of rediculousness and counting
    • Favorite Sogna Game:
      ・Gokuraku VIPER Paradice
    • Now Playing:
      ・Mario & Luigi: Brothership
    • Sogna Digital Museum
Re: Zombie Modelling
« Reply #1 on: October 06, 2009, 08:44:11 pm »
I swear, all the crazy stuff comes out of Canada these days.

MMX

  • Hardcore VIPER Otaku
  • *****
  • Posts: 1,311
  • Karma: +25/-9
  • Bang the doll slowly.
Re: Zombie Modelling
« Reply #2 on: October 06, 2009, 09:26:00 pm »
I always liked this model the best.

bfg00

  • Fleet Admiral
  • Hardcore VIPER Otaku
  • *****
  • Posts: 1,280
  • Karma: +27/-0
Re: Zombie Modelling
« Reply #3 on: October 06, 2009, 10:57:29 pm »
That's pretty awesome, but it neglects the human's ability to fight back.  I actually have a N-body code sketched out that would basically do that (with out walls and rooms currently).  I just haven't gotten around to debugging it the rest of the way.