Poll

grapholic can't open anm file

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applebread

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grapholic can't open anm file
« on: November 20, 2010, 08:37:38 am »
hello every one

I'll do some viper v10 decencer work

asuka's part has been complete



and I want to repark this decencer gifs to game file

but I'v a problem is....I can't open anm file,

http://i160.photobucket.com/albums/t164/applebread/Snap1-1.png
grapholic can't open anm file


I watched this poll and tried Sogna ANM Editor
http://www.sognadigitalmuseum.com/forum/index.php/topic,263.0.html

but didn't work

could every one can help me?

If this work complete, I'll share this work for everyone here.



sorry I make a mistake(Post new poll)
....but I can't delete this post
please admin help <(__)>

Moge

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Re: grapholic can't open anm file
« Reply #1 on: November 20, 2010, 06:08:54 pm »
Yeah, you're not going to be able to view all Viper images easily.  Messing around with CG ripping tools is a nightmare.

Why not just release a gif pack?  Seems like a lot of work to go back and reinsert them back in, especially for a game that's not available in English, or would be translated anytime soon.




applebread

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Re: grapholic can't open anm file
« Reply #2 on: November 20, 2010, 09:36:22 pm »
Yeah, you're not going to be able to view all Viper images easily.  Messing around with CG ripping tools is a nightmare.

Why not just release a gif pack?  Seems like a lot of work to go back and reinsert them back in, especially for a game that's not available in English, or would be translated anytime soon.



hmm....because I want this decencer gif, can corresponding the dub of this game

well, I also release decencer gif I made, but can solve this problem better.

applebread

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Re: grapholic can't open anm file
« Reply #3 on: November 21, 2010, 02:47:25 am »
http://sinfonia.in/showthread.php?t=103823
http://sinfonia.in/showthread.php?t=110077
this  two articles has been wrote three years by me
(wrote by chinese...^^b)

and three years ago I can read anm file

but now I can't

maybe I need some plugins or programs....?

JG

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Re: grapholic can't open anm file
« Reply #4 on: November 22, 2010, 07:22:30 pm »
Don't use SGSUnpack to extract the ANM files from SGS.DAT.  Open the SGS.DAT file directly in Grapholic.

In Grapholic, right click on the SGS.DAT file and either Change Graphic Type to sognadat or use the Check Graphic option to have Grapholic do it on its own.  Then when you open the SGS.DAT file, it will decompress all the ANM, PCM, WIN, etc. to an AppData\Local\Temp folder.  You can then open the ANM files individually (except for the large maps used in games like GTB and RSR)

applebread

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Re: grapholic can't open anm file
« Reply #5 on: November 23, 2010, 12:25:34 am »
Don't use SGSUnpack to extract the ANM files from SGS.DAT.  Open the SGS.DAT file directly in Grapholic.

In Grapholic, right click on the SGS.DAT file and either Change Graphic Type to sognadat or use the Check Graphic option to have Grapholic do it on its own.  Then when you open the SGS.DAT file, it will decompress all the ANM, PCM, WIN, etc. to an AppData\Local\Temp folder.  You can then open the ANM files individually (except for the large maps used in games like GTB and RSR)


Thanks! I can unpack sgs.dat by Grapholic!

and I can read anm file by AnmEditor! Wowoooo

but I can't repack those file(want to past my decencer picture)

in the opposite side, Grapholic can unpack sgs.dat normally

can't we counter-translation this program to repack those file?

thanks!


JG

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Re: grapholic can't open anm file
« Reply #6 on: November 23, 2010, 07:16:26 am »
You can use 黒い灯影's DebugSGS.exe from here to run decompressed WIN and ANM files.

applebread

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Re: grapholic can't open anm file
« Reply #7 on: November 23, 2010, 09:11:27 am »
You can use 黒い灯影's DebugSGS.exe from here to run decompressed WIN and ANM files.

http://i160.photobucket.com/albums/t164/applebread/R554YR.png
grapholic can't open anm file

THANKS!

I can open game window

but I can't play, see picture.

Right window is my game file

Is that correct?

JG

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Re: grapholic can't open anm file
« Reply #8 on: November 28, 2010, 07:40:34 pm »
Maybe DebugSGS only works with WAV files and not MID?

DebugSGS is based on RSR, which used wave files.  MIDIs are for earlier files.