Author Topic: If you could make 1 video game,what would it be?  (Read 30965 times)

importgamer13

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Re: If you could make 1 video game,what would it be?
« Reply #20 on: August 20, 2006, 10:54:06 am »
Wait a sec... does it still count if I've already made a Pac-Man clone?
when i had a Commodore Vic 20,they had a pacman clone where the 'pacman' was the Commodore logo,and the 'ghosts' were replaced by sattelites and stuff...it played alot like Pacman,but i can't remember the name of the game...

EnsignRyusei

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Re: If you could make 1 video game,what would it be?
« Reply #21 on: December 16, 2006, 05:58:16 am »
I'd make another SRW game for GameCube, only this time with the traditional Sd-Sprites instead of the 3D-look they tried with SRW GC.I'd also keep the ability to capture enemy MP-units(like a Zaku) and the options to sell it for money, take it apart for items or keep it as your own.Since the gameplay cant be changed all that much, and since i love the current style of it, i wouldnt really try changing it

I'd include these series, at least:

Banpresto Originals(Not a series, i know, but they'd still be there)
MS Gundam:The 08th MS Team
MS Gundam:Char's CounterAttack
MS Gundam:Zeta Gundam and ZZ Gundam(For Haman-sama, of course)
Mazinger Z and Getta Robo(Standard in any SRW)
Great Mazinger
DanCouGar
Nadesico: Prince Of Darkness
GodMars
The Big O
G Gundam
Galaxy Angel(I always thought the Angel Frames would work out)
XaBungle
Gundam X
CrossBone Gundam
Zeorymer(As well as including Great Zeorymer, since ever SRW needs a f-ing broken SR)

Secrets/Convinceble Characters/Mechs, etc


Haman-sama & Quebeley(Haman-sama, BANZAII!!!!)
Aina Sakhalin & Apsalus II)
Great Zeorymer(Expect to work hard to get such a broken-SR)
Black Serena HM-Frame
The Nightingale for Quattro
Master Asia & Master Gundam

Those are at least some secrets i'd include

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Re: If you could make 1 video game,what would it be?
« Reply #22 on: December 16, 2006, 11:59:54 am »
I'd make Viper GTFO.

ROMate

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Re: If you could make 1 video game,what would it be?
« Reply #23 on: December 16, 2006, 12:10:18 pm »
I'd make Viper GTFO.
I remember this game! XD

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Re: If you could make 1 video game,what would it be?
« Reply #24 on: December 16, 2006, 12:16:57 pm »
I'd make Viper GTFO.

This is relevant to my interests

ROMate

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Re: If you could make 1 video game,what would it be?
« Reply #25 on: December 16, 2006, 12:29:44 pm »

Bravery is better than a faint heart for a man seeking to put his nose out of doors. My fate and the number of my days has already been decided.

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Re: If you could make 1 video game,what would it be?
« Reply #26 on: December 16, 2006, 12:45:42 pm »
Yes. Make Viper GTFO. Thats the game I'd make too

bfg00

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Re: If you could make 1 video game,what would it be?
« Reply #27 on: December 16, 2006, 03:21:07 pm »
Yeah, that game would rule!

LordRyunson

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Re: If you could make 1 video game,what would it be?
« Reply #28 on: December 16, 2006, 05:12:42 pm »
Does it have to be already made, or completely fanmade?

If it's fanmade, I'll go with Symphony of Red Darkness. It takes everything good about Darkstalkers/Warzard and combines the two, with characters from both series.

santiO

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Re: If you could make 1 video game,what would it be?
« Reply #29 on: January 24, 2007, 09:43:19 pm »
Man, so many ideas...

I'd like to make a mixture between SWAT and the El Mariachi movies. You start as Mariachi and play mercenary missions. Demolitions, killings, stealing goods from convoys, collecting bounties, etc. And you start making friends along the way, ultimately enabling you to make a four-man team, everyone with different weapons disguised as guitar cases. Gunfights would follow a Max Payne style of bullet time effect with an extensive system of acrobatic moves (Wall running, etc.) but with the bonus of controlling your team in a Star Wars Republic Commando fashion in the mean time. Blasting through a room with a pair of .45s while one of your friends is spraying bullets like crazy with dual guitar case-machineguns, another sets fire to everyone with a flamethrower and a last one is busy getting close enough to the enemies to fire them with a three-barrelled shotgun-guitar case, that ought to be a gas.

But I have a lot of other ideas. Can I add them, or is this a one-time only?
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Re: If you could make 1 video game,what would it be?
« Reply #30 on: January 24, 2007, 10:56:01 pm »
Add as many as you like.  As far as I know there is no limit set for this topic.

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Re: If you could make 1 video game,what would it be?
« Reply #31 on: January 25, 2007, 05:58:17 pm »
Add as many as you like.  As far as I know there is no limit set for this topic.

Blasphemy! The topic title clearly states "1".  Do not confuse the masses with your fuzzy mathematics.

Cashino

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Re: If you could make 1 video game,what would it be?
« Reply #32 on: January 25, 2007, 09:08:29 pm »
My ideas (ALL of them) on a shooter (as in shoot em up):

Here's what it'll have:

For one thing...it'll have cutscenes like in RSG with anime-style plus a good plot and voicing (both Japanese and English). This is one thing that made RSG a little more interesting that the average shooter.

Awesome graphics with 2.5-D style gameplay; camera swings in all directions with some 3-D aspects when doing a chase/destroy mission (camera goes behind the ship, can move in any direction except forward and back)

***---A hawt [anime] chick pilot (because no game is complete without a hawt chick for guys to oogle XD)---***
[Hmm...could add a "scene" if you lose, if you catch my drift, with different scenes depending on where, when, how, and how many continues/lives you have used and if you died at all during a boss or stage; kinda like that ancient game Steam Hearts; only a hell lot better gameplay and scenes XD]

Uber hard gameplay with seriously craploads of enemies and bullets with bosses that take at least 5 minutes of sheer insanity to beat

Massive combo system and point multiplier (scores in the hundred trillions >.>)

Adjustable ship speed

tons of weapons (have all of them at any time, use button combinations to use; use points to level up); here are what they are:

The gread god of all bombs that ever existed in a shooter:
Uses a tendem of the shield and a blast. deploys a shield for as long as it's held. Bullets get absorbed into the shield. Player gets a bar that determines how much shield energy they have left. When it's all drained, MASSIVE FULL SCREEN BARRAGE OF LASERZ that nukes everything on screen (1/2 of them off in all directions and detonate in mid-air, like depth charges; the other 1/2 home onto enemies). The total amount of damage, on-screen effects, and laserz increases with the total number of shots absorbed by the shield before nuking (determined by another bar next to the shield one, with potentially unlimited lasers possible with huge effects). Also causes the ship to transform and look awesome while destruction is on. This mode also causes the main gun to be a rapid fire cannon that fires massive bullets and rapes all the poor fools that oppose you while the carnage rages. I call it "Carnage mode." Carnage mode also lasts longer with more bullet absorbtions.
Cannot fire in shield mode. Shield energy regnerates slowly after being depleted (and I mean very slow, like 5 minutes slow). This can not kill a boss, can only deplete max 50% of a boss's total lifel using this.

Laser shots and massive cannon blasts fill bullet absorb guage FAST...but has a chance to break the shield (and most likely killing you as well). Mainly, if there are a lot of laser shots being absorbed, then it'll break. That or shield used to absorb a massive cannon blast for too long will cause it to break too.

Forward twin shot (3rd most powerful of the weapons, very rapid fire, very narrow field of fire, fast shots; faster rate of fire and more powerful as it levels up)

Wide front homing shot (very weak, semi-rapid fire, fairly good homing, somewhat slow bullets;, more bullets, faster bullets, and better homing as it levels)

All-range lock-on laser (good power, slow reload, inescapable homing, targets any enemy on-screen, has it's own bar determining its load state, fires twice as many lasers every full quarter, so that's 6 at 1/4, then 12 at 1/2, then 24 at 3/4, and 48(!) at full; faster reload at higher levels)

Wide back shot (fires several bullets from ship's arse, wide area of fire, good power; more bullets and wider AoE as it levels)

Spear cannon (direct front blast, very close range, HUGE freaking damage; damage increases severely with levels)

Wall-snaking grenades (travels on walls/ground, good power, fast rate of fire, must land on the ground first to become "armed;" damage increases with levels)

Plus pods that enables an ability depending on it's type. This ability can only be used so much, since it drains the pods' energy (this regnerates over time). This effect is increased as levels are gained

Using this ability with the max number of one type of gun pod activates a special "charge" ability as well as standard ability

possibly to mix and match pods, but can only have 3 if this is done

Shield Pods: total of 4; rotates around the ship and absorbs bullets,
standard abiilty: causes the shield to last longer (less shield energy consumption) and is unbreakable.
Full pod charge: causes shield energy to regenerate when not in us, and causes full shield energy consumption to recharge faster

Attack Pods: total of 6; goes in formation of 3 to the left and 3 to the right; fires small version of weapon used with 1/4 power
standard ability: fires a wave of piecing lasers that cleave through enemies.
Full pod charge: all pods hook onto the ship and begins a charge that takes one full minute that can nuke ANY enemy off the face of the screen (including bosses). Includes aestetically pleasing blast.

Enhancer Pods: total of 3; fixed onto the ship; fires small versions of weapon used with 1/2 power
standard ability: and amplifies the weapon used;
descripts:
Forward shot: twin frontal energy beams; gets more powerful with levels
Homing: deploys an auto-targetting turret that fires at enemies; gets more turrets with levels
All-range lasers: Quick charges the laser energy bar, possible to overcharge the lasers to do more damage (but chance of overloading the craft, causing the lasers to fire everywhere without homing, but causes shrapnal lasers upon hitting something); more charge with level
Wide back shot: fires narrow lasers that covers the back and side of the craft; more lasers with level
Spear Cannon: extends the length of the blast, more damage the closer it is to the ship compared to the total length of the blast; more length with level
Snake grenades: fires lightning off the flanks of the ship which start jumping from target to target after the initial shock on the ground; more jumps with levels
Carnage Cannon [yes, even this badass will get upgraded]: Cannon shots becomes a beam that pierces; levels are based off the average of all weapons, gets thicker with levels

Full pod charge: pod energy recharges much faster

And that's about it...I think...

EDIT: OMFG I can't believe I forgot this:

A Twinkle Star Sprites-like vs. mode as a sort of alternate gameplay. Altered weaponry, of coarse.
(Twinkle Star Sprites was already insane with the standard and charge attacks, adding this much weaponry turns things into living hell)
« Last Edit: January 27, 2007, 02:54:56 pm by Cashino »

Ellendesu

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Re: If you could make 1 video game,what would it be?
« Reply #33 on: January 26, 2007, 11:30:41 am »
lol if only Cashino could make this a reality.

That sounds like a good game. I'd do the music for it =D and voice acting =D

Muhznit

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Re: If you could make 1 video game,what would it be?
« Reply #34 on: January 28, 2007, 03:33:15 pm »
I'm not sure about the camera stuff.... but if it's pure 2D, I can probably program it. I'm good with special effects sprites as well, but we're still going to need an artist for the ship/enemies... Still Cashino, that's epic..... you are to shmups as I am to platformers.

bfg00

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Re: If you could make 1 video game,what would it be?
« Reply #35 on: January 28, 2007, 04:00:46 pm »
Blasphemy! The topic title clearly states "1".  Do not confuse the masses with your fuzzy mathematics.

Bah, numbers are only there to confuse people.  When will their deliberate crusade to obfuscate the truth be stopped?

Cashino

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Re: If you could make 1 video game,what would it be?
« Reply #36 on: January 28, 2007, 07:39:34 pm »
I'm not sure about the camera stuff.... but if it's pure 2D, I can probably program it. I'm good with special effects sprites as well, but we're still going to need an artist for the ship/enemies... Still Cashino, that's epic..... you are to shmups as I am to platformers.

lol actually, I can get ideas for other genres too; the shooter one was just the easiest to formulate ideas on

Bah, numbers are only there to confuse people.  When will their deliberate crusade to obfuscate the truth be stopped?

I know a way around the one part using advanced logic and philosophy.

Besides, what fun is it to have people only be able to submit "1" idea of their billions upon billions?

LordRyunson

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Re: If you could make 1 video game,what would it be?
« Reply #37 on: January 28, 2007, 09:11:10 pm »
Just how many ideas are we allowed? If I could make another one, I would make an all female beat-em-up kindred to games like Final Fight and the like.

Need I describe the game, or the Symphony of Red Darkness one?

Cashino

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Re: If you could make 1 video game,what would it be?
« Reply #38 on: January 29, 2007, 07:38:38 pm »
A HA!!!!!!!!!!!!!!!!

Just figured another idea around the "make one game" part without using weird logic.

There's nothing that says we can't post IDEAS for a game. Therefore, we can post IDEAS but not the actual PRODUCT. The PRODUCT will be the idea that gets published, but otherwise, we're just jotting down ideas.

Wordplay FTW!!!

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Re: If you could make 1 video game,what would it be?
« Reply #39 on: February 01, 2007, 09:08:29 pm »
Mosh Mosh Revolution. Make sure you're wearing your boots while you're playing.